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Radical Chess Whitepaper
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  • 📄Table of Content
  • 📥Introduction
    • About Radical Chess
  • 😟Problems
    • Problems Radical Chess looks to solve
    • Decreasing popularity in some markets
    • Loss of interest from kids as they grow up
    • Only the top players can earn money
    • 3rd parties take the lion’s share of profits
    • Lack of new technological features to invigorate the space
    • AI Technology is turning some human players away from the game
    • Nothing to merge the online and offline chess worlds
  • THE WAY AHEAD
  • 😎Solutions
    • Radical Chess Solution
    • Solution to decreasing popularity in some markets
    • Solution to loss of interest from kids as they grow up
    • Solution to only the top players can earn money
    • Solution to 3rd parties take the lion’s share of the profits
    • Solution to lack of new technological features to invigorate the space
    • Solution to AI technology is turning some human players away
    • Solution to nothing to merge the online and offline chess worlds
  • 💰Market Opportunity
  • 💵Play-to-Earn and the Metaverse
  • 🎮Game Mechanics
  • 🖥️Technology Behind Radical Chess
  • 💸Token Utility
  • NFT Utility
    • Which NFTs give access to the Game
    • Why you need the NFT even as a non-gamer
  • 🔮Tokenomics & Sale Details
  • 🛣️ROADMAP
  • 👨‍🏫Team & Background
  • 🔗Useful Links
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  1. 😎Solutions

Radical Chess Solution

Radical Chess offers solutions to all the current challenges facing the chess industry

PreviousTHE WAY AHEADNextSolution to decreasing popularity in some markets

Last updated 2 years ago